SDL2_image for iOS with JPEG image format

Adding SDL2_image with JPEG support for iOS is a little bit different than for Android. In case of Android, it was necessary to add JPEG library in C and build it. iOS has JPEG dependency hidden in another library which is already compiled in frameworks.

If you just add SDL2_image to your project for iOS, you will very likely end up with following linker error:

"_kUTTypeJPEG", referenced from ...
Linker command failed with exit code 1

To resolve this issue, it is sufficient to add two dependencies into your project.

Go to Project and select Build Phases.

In the section Linking add library: ImageIO.framework

Then add the second dependency: MobileCoreServices.framework

Then Clean and Build the project.

These steps should resolve the linker issue, and JPEG should work.

22. October 2017 at 20:14 - Development (Tags: , , , , , ). Both comments and pings are currently closed.

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