Blender 2.57 – how to change font size of UI

Blender has a very small font in UI elements. This is quite problematic when you’re using high resolution. It’s quite hard to read tiny letters.

I spent several minutes searching for the option how to change font size.

It’s quite easy, but not obvious.

Go to File menu, select User Preferences. Select the last tab System.

Change option DPI in section General.

Change resolution to desired DPI.

It’s the first option, but it took me several minutes to realize that changing this value will result into a bigger font. :-)

18 Replies to “Blender 2.57 – how to change font size of UI

  1. thx. idnt bother to twiddle with dpi as it doesnt sound relevant. word of advise . dont let relevance be an excuse no to rtfm.:)

  2. Thanks a lot man, I was loosing my sight with those microscopic texts and icons!

  3. You’re Awesome!!! Thanks.

    There are other individual font size adjustments under user preferences, but I couldn’t enlarge the mesh display numbers.

    FINALLY, thanks to you I can read everything \(^o^)/

  4. Thanks for this advise.

    I really have to applaud the Blender team for their commendable implementation of the dpi settings. It really scales perfectly!

  5. Brilliant. Just to note – “General” section is under System tab. Many thanks

  6. Thanks so much! It should also be mentioned that the DPI setting will be found in the System Tab of the User Preferences.

  7. Brilliant observation, works like crack cocaine. I can see icons and details now…. phewwww

  8. thanks so much. I was short before giving up on my 4K notebook screen. The fonts were so tiny it was not funny anymore.

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