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Tag: Rust

Graphics Posted on31. October 202231. October 2022

openSUSE Rust Bevy application failed with “Unable to find a GPU”

Bevy is data-driven engine written in Rust. The repository of Bevy contains several examples which can be started by a command like: Users of openSUSe […] Read More

IoT Posted on30. August 202230. August 2022

Unable to flash ESP32 (S2, S3, C3) with these USB-C cables

USB-C is becoming more and more popular. A straightforward assumption is that you can replace the old cable with a USB-A connector with USB-C, and […] Read More

IoT Posted on1. April 20221. April 2022

How to develop for ESP32-C3 with Rust on macOS with Lima using Dev Container in VS Code

Lima is a solution for macOS for managing Linux VM on macOS which plays well with Dev Containers. It has several advantages over Docker Desktop […] Read More

IoT Posted on31. March 20221. April 2022

How to develop for ESP32-C3 with Rust on macOS with Podman using Dev Container in VS Code

Development in Dev Containers using VS Code greatly simplifies bootstrapping of the development environment. The developer does not need to install toolchains locally and spends […] Read More

Development Posted on20. April 202120. April 2021

How to statically link Rust application for Windows

Rust compiler can generate a single binary that contains all dependencies. This is a great feature for creating stand-alone tools or tools for containers. There […] Read More

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